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Dex Playtime Rewards · DeluxeMenus Config

Dex Playtime Rewards

110 levels of playtime rewards, built entirely on DeluxeMenus. No plugin to install and no database to manage — drop in the configs, run the setup commands, and your players start climbing.

110
Reward levels
4
Linked menus
1.16–1.21.x
Paper support

This is a config pack, not a plugin. Everything runs through DeluxeMenus, PlaceholderAPI and LuckPerms — plugins you almost certainly already have. Nothing custom loads, so there's nothing to break on a version bump.

What you get

110 reward levelsA full progression curve across four linked menus. The complete breakdown ships in playtime_rewards_table.txt.
OP-safe claim trackingClaims are stored as LuckPerms meta, not permissions — so OP players don't see every level as already claimed. This is the bug that breaks most playtime configs.
Triple-guarded claimsView requirement, click requirement and instant menu close — a level can be claimed exactly once, even under spam clicking.
Fail-safe by designIf PlaceholderAPI or LuckPerms goes missing, levels stay locked rather than becoming infinitely claimable.
Works with your pluginsAny economy with /eco give and any crate plugin with a key command.

Requirements

RequirementVersionNotes
Paper1.16 – 1.21.xJava 17+ (DeluxeMenus 1.14.x)
DeluxeMenus1.14.1+Free — the menu engine
PlaceholderAPILatestFree — Statistic & Player expansions
LuckPermsLatestFree — stores claim meta
Vault + economyAnyNeeds /eco give
A crate pluginAnyNeeds a key give command

Commands

CommandOpens
/playtimeThe rewards menu
/ptAlias
/playtimerewardsAlias