Crafting & Mystery Cores
Two ways into a mace: craft it directly, or gamble on a Mystery Core. Both are fully under your control — right down to which recipes exist at all.
Crafting
crafting.enabled is the master switch. Turn it off and no mace can be crafted at all — useful if you want maces to be admin-given or event-only rewards. Below it, each mace's recipe toggles independently:
crafting:
enabled: true
maces:
tempest: true
cataclysm: true
oblivion: true
frostbite: true
inferno: true
storm: true
A common setup: leave the five gambleable maces craftable, and set oblivion: false until your server's ready for it. Flip it on to launch an event.
Craft announcements
Every successful mace craft is announced server-wide with coordinates — via chat and a title:
mace-crafted: "&bThe {mace} &bMace has been crafted at &e{coords}"
mace-crafted-title: "&bThe {mace} &bMace has been crafted"
mace-crafted-subtitle: "&e{coords}"
This is the plugin's best feature and it's easy to miss: broadcasting the coordinates turns every craft into a race. Someone just made a mace — and everyone knows where.
The Mystery Core
A craftable item. Right-click to unseal a random mace core, picked on weighted odds. Higher weight = more likely.
mystery-core:
enabled: true
name: "&d&lMystery Core"
chances:
tempest: 40
cataclysm: 20
frostbite: 15
inferno: 15
storm: 10
shape:
- "BBB"
- "BHB"
- "BBB"
ingredients:
B: BREEZE_ROD
H: HEAVY_CORE
Default recipe
Eight Breeze Rods around a Heavy Core:
| Row | Pattern | Reads as |
|---|---|---|
| Top | BBB | Breeze Rod · Breeze Rod · Breeze Rod |
| Middle | BHB | Breeze Rod · Heavy Core · Breeze Rod |
| Bottom | BBB | Breeze Rod · Breeze Rod · Breeze Rod |
Change shape and ingredients to anything you like — any letter maps to any material.
Odds explained
The chances values are weights, not percentages. They total 100 by default, so they happen to read as percentages — but if you edit them they don't have to add up to anything. Double a number and that mace becomes twice as likely relative to the rest.
Oblivion has no core. It is never given by a Mystery Core, at any weight — adding it to chances does nothing. Crafting is the only path to Oblivion.
Giving cores directly
/macesmp give core tempest <player> [qty]
Handy for crate rewards, vote keys and event prizes — hand out cores instead of maces and let the gamble do the work.