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MaceSMP · Premium Plugin

MaceSMP

Six craftable maces, each with a passive and an ability, wrapped in a full SMP economy — Mystery Cores, per-mace recipes, a trust system and claim-aware combat. Built for servers where owning a mace should mean something.

6
Maces
3
Claim modes
2
Storage backends

What makes it different

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Maces are earned, not handed outEvery mace has its own crafting recipe, and each recipe can be toggled independently. Mystery Cores add a gambling layer — craft one, unseal a random mace core on weighted odds.
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Oblivion can't be gambled forThe Forbidden mace has no core. It never drops out of a Mystery Core, no matter how many you open — it can only be crafted.
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Trust, not just claimsPlayers trust each other directly (up to 25 by default). Combined with claim mode, abilities land where they should and nowhere else.
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Three claim modesGriefPrevention, WorldGuard/BetterTeams regions, or none at all.
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Server-wide craft announcementsWhen a mace is forged, the whole server hears about it — with coordinates. Every craft becomes an event.
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Live admin controlEnable or disable any mace globally, retune cooldowns, and blacklist players from abilities — all in-game, no restart.
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SQLite & MySQLTrust data persists properly. SQLite out of the box, MySQL with table prefixing for networks.

Requirements

RequirementNotes
Paper 1.21+Maces, Breeze Rods and Heavy Cores are 1.21 content
License keyEntered in config.yml — grab yours from Discord after purchase
GriefPreventionOptional — for claim.mode: griefprevention
WorldGuard / BetterTeamsOptional — for claim.mode: regions

Installation

  1. Drop MaceSMP.jar into plugins and restart (don't /reload).
  2. Enter your license key under license.key in config.yml.
  3. Set claim.mode to match your server.
  4. Check worlds.list — by default the Nether and the End are blacklisted.
  5. Restart. Craft a Mystery Core, or run /macesmp give mace tempest <player> to test.