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MaceSMP · Premium Plugin

MaceSMP

Six craftable maces, each with a passive and an ability, wrapped in a full SMP economy — Mystery Cores, per-mace recipes, a trust system and claim-aware combat. Built for servers where owning a mace should mean something.

6
Maces
3
Claim modes
2
Storage backends

What makes it different

Maces are earned, not handed outEvery mace has its own crafting recipe, and each recipe can be toggled independently. Mystery Cores add a gambling layer — craft one, unseal a random mace core on weighted odds.
Oblivion can't be gambled forThe Forbidden mace has no core. It never drops out of a Mystery Core, no matter how many you open — it can only be crafted.
Trust, not just claimsPlayers trust each other directly (up to 25 by default). Combined with claim mode, abilities land where they should and nowhere else.
Three claim modesGriefPrevention, WorldGuard/BetterTeams regions, or none at all.
Server-wide craft announcementsWhen a mace is forged, the whole server hears about it — with coordinates. Every craft becomes an event.
Live admin controlEnable or disable any mace globally, retune cooldowns, and blacklist players from abilities — all in-game, no restart.
SQLite & MySQLTrust data persists properly. SQLite out of the box, MySQL with table prefixing for networks.

Requirements

RequirementNotes
Paper 1.21+Maces, Breeze Rods and Heavy Cores are 1.21 content
License keyEntered in config.yml — grab yours from Discord after purchase
GriefPreventionOptional — for claim.mode: griefprevention
WorldGuard / BetterTeamsOptional — for claim.mode: regions

Installation

  1. Drop MaceSMP.jar into plugins and restart (don't /reload).
  2. Enter your license key under license.key in config.yml.
  3. Set claim.mode to match your server.
  4. Check worlds.list — by default the Nether and the End are blacklisted.
  5. Restart. Craft a Mystery Core, or run /macesmp give mace tempest <player> to test.